Game+Studies

Game Studies: The year 2001 was seen as the point of inception for the genre of computer game studies. Computer game studies incorporate a multitude of disciplines. It involves a lot of computer science, psychology, sociology, anthropology, arts & literature, media studies, communication, etc. This is due to the fact that the platform provided to the creators of said video games is extremely vast. Video games have come a long way from the stage in which you would get to shoot ducks or lead an Italian plumber and his brother through a maze, to complex models in which a person can practically live a second life through these games. Also games have reached the stage in which through the assistance of the internet players all over the world are able to connect with each other and meet and interact in a common cyber space. There is no debate on the fact that video games are the bi-product of mass media. However with it’s ever growing popularity it now forma a big part of the pop culture. There are several references made in other forms of media on video games. So it is safe to say that video games have a healthy future ahead of it. Therefore video games as an area of studies have a promising future as well. In my opinion it a relatively new concept and it is up and coming.